Download GTO+

The 64 bit version is strongly recommended. The 32 bit version is only offered as a service to users who still use a 32 bit version of Windows. Should you have any issues, then please use this zipped version.

SHORT DECK (6+) VERSION NOW ALSO AVAILABLE.

As of v120 it's now possible to connect to FlopzillaPro!
On top of that, a "Play against the solution" feature has been added.
See the video below for a short demonstration.

Release Notes

v125 (12/11/2019)

- Preflop groups colours+names can now be customized (more).
- Preflop groups can now be split into multiple groups per hand (more).
- Flop filters added for databases. You can now select for properties like unpaired/paired/trips, rainbow/2flush/monotone, as well as top card value (pic).
- Villain's EV is now displayed when mousing over hero's EV (pic).
- Stack/rake settings can now be stored to be used as default.
- Notes can now be added with Alt+N.
- Added geometric bet sizing option to tree editor.
- Clipboard now works between instances (pic).
- Easter egg function for merging databases. When the lock is ON, the database will not be cleared when loading a new file. This will allow you to add databases together (pic).
- Dropdown list added to "Import from file"/"Export to file".
- Intermediate storage re-added as easter egg (press CTRL while choosing storage method) (pic).
- Clicking on an "Update" message in the startup screen now links to website.
- Added tiny RNG generator in "Play against the solution".
- Other changes and bugfixes.

v120+v121+v122+v123+v124 (18/8/2019)

- Play against the solution (see video below)
- FlopzillaPro has been released (also demonstrated in video below)
- Now drawing full board in editor (above matrix)
- When using editor only on turn, flop solution will be copied
- Tree builder: Input 0c,0p,0d will mean that respectively cbets, probe bets and donk bets will be left out (see pic).
- Now possible to save single tree in database to savefile (see pic).
- Now possible to store all trees in database as separate files (see pic).
- Strategies in a node can now be copy pasted to a different node (see pic).
- Savefiles now 60% smaller due to compression
- If solver is stopped due to insufficient memory, then savefile will still be stored
- Max number of processors now set at 32
- Pio ranges can now be imported (save to subdirectory /pio and go to Settings->Import preflop ranges)
- Small changes and bugfixes

v119 (internal release)

- Small changes and bugfixes

v118 (12/5/2019)

- Added display for available memory
- More advanced internal options for dealing with exotic situations
- Small changes and bugfixes

v117 (01/04/2019)

1) Weighted subsets (See pic)
2) Importing flops from text file now also allows for weights (in format AcKd2h:0.5)
3) Ctrl+F9 is now alternative to F9. This is a workaround for HEM stealing focus.
4) Small changes and bugfixes

v116 (18/1/2019)

- Small changes and bugfixes

v115 (23/11/2018)

1) Aggregate reports now offer several methods for sorting by flop. To sort, click on the title for the "Tree" column. Click multiple times for different sorting methods. The first method will sort according to flop values. The second method will sort according to flush properties (monotone first, rainbow last). The third method will rank according to the original order in the database. See pic.

2) For the turn and river, it's now possible to distinguish between probe bets, donk bets and continuation bets. To do this, add the letters p d or c after a value. See pic.

3) Added "Go all-in" option to tree builder (previously we only offered "Add all-in").
See pic.

4) Added button to change all ranges in a database to the currently active ones.
See pic.

5) Heatmap colors can now de edited in /config/settings.txt.
See pic.

6) Now drawing flops from big to small. For example Q2A is now drawn as AQ2

7) Some minor changes to the advanced tree builder

8) Fixed a few graphical glitches

9) Other smallish changes and bugfixes

v114 (14/9/2018)

- Much higher framerate
- Indicator to show which player is currently active
- AA-77:0.8,AKs-A4s:0.3 type format now accepted
- Small changes and bugfixes

v113 (27/6/2018)

- Small changes and bugfixes

v112 (6/4/2018)

- Changes to comply with PokerStars Terms&Conditions
- Other changes and bugfixes

v111 (16/3/2018)

- Release new website
- New licensing and activation system
- Other changes and bugfixes

v109+v110 (18/2/2018)

- Preflop predef menu
- In preflop menu, Ctrl+mouseclick will select hand+higher
- Preflop input now allows for 88+,AJo+,A8s+
- Other changes and bugfixes

v105+106+107+108 (29/12/2017)

- New "Advanced" tab in tree builder now allows for multiple bet sizes and various other options
- Tree editor allows you to make changes to your tree
- New output option for matrix
- Improvements to preflop menu (negative slider, suit selection, etc)
- In "Advanced" tab, bets can now also be expressed as, for example, 3x
- Other changes and bugfixes

v104 (6/11/2017)

- Tree based navigation of trees with popups (like in CREV)
- New display modes for aggregate reports of all flops in a database
- Tiny statistics can now be stretched a bit to make them larger

v103 (17/10/2017)

- Bugfix for bug that caused "All flops" button (aggregate report) to be hidden
- New display modes for reports
- Other bugfixes and smallish changes

v102 (10/10/2017)

- SitAndGo now supported
- Ability to see total result for all flops when using a database (aggregate report)
- Added "Change all flops to:" button in database interface
- Text output for all tables
- Ability to sort by first column in the tables
- "No flushdraw" stat is now available under "Settings->Always include no flushdraw stat"

v101 (18/9/2017)

- Scripting
- Turn/river reports
- Graphing system
- Ability to process all files in a given folder

System requirements

OS: Windows 7 or higher (64 bit recommended)
CPU: 4 Cores 2 gHz
RAM: 8 GB free
Video: Not relevant
Free Disc: 10 GB


CPU requirements
The speed in which GTO+ will solve trees will almost exclusively depend on the CPU speed multiplied by the number of physical cores. Basically, if you have 4 cores and 2gHz, then you are essentially running on a 4x2gHz=8gHz system. The above recommendation is therefore a rough indication. Please test for yourself if GTO+ performs at a speed that is satisfactory to you.


Memory requirements
The amount of RAM will only decide the maximum size of a tree that can be fit into memory. RAM does not affect solving speed. With 8GB available, the software should be able to run just about any practical tree. However, due to compression, even as little as 2GB free should be sufficient for just about any regular purposes.